General Hardware Debugging
Is there a general approach to reading disassembled code from any piece of hardware? I have no idea where I would start.
For example, would I have to code my own debugger/disassembler if I wanted to reverse engineer console code (or the actual game's code)?
Thanks in advance!
ELSE make a google search for more specific products.
Have a Nice Day
Okay, thanks. =)
Wow, just stunning.
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