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#31
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![]() Sure, original crackme works, since it's wrapped into 32-bit native code wrapper thus causing crackme to be executed as 32bits code inside WoW64 subsystem. As I wrote before, I believe that 64-bit bug was fixed in final version of .NET Reactor.
In the meantime - could you please try changing CliHeader.Flags value from 1 to 3 and see if it helps? You can use CFFExplorer for that or a HEX editor and change byte at file offset 0x418. It should work but I just don't have a 64-bit system to test it with.. ![]() |
#32
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![]() It works.
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#33
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![]() Quote:
Quote:
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#34
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![]() Sorry, did'n recognize that you already patched the method as you wrote "I'm too lazy to fix all the necrobits, strings, resources and build a new assembly." in the readme.txt.
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#35
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![]() @Farjump: Thanks for comments.
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#36
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![]() can u post your solution again ? plz
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#37
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![]() Did not know that mediafire deletes files so fast.
![]() PS. I got few requests for full solution/unpacker. What I can tell you for sure - I won't make Reziriz2 or anything like that. What I could make is a detailed description how Reactor works and how to defeat it. I'd love to hear from you all - is anyone interested? |
#38
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![]() wow that would be nice stuff to read through ,) thx
[moderator note : 1) please do not quote such large amounts of the original post, it is completely unnecessary. 2) please do not reply to your own posts, use the Edit button to add to your first post] could u up the crackme too again plz Last edited by Git : 11-12-2009 at 10:59 AM. |
#39
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![]() [please don't quote large amounts of the original message. It is totally unnecessary]
I don't mean to bump, but "a detailed description of how Reactor works and how to defeat it" would be great. Last edited by Git : 11-24-2009 at 07:06 AM. |