Reverse Engineering RET Homepage RET Members Reverse Engineering Projects Reverse Engineering Papers Reversing Challenges Reverser Tools RET Re-Search Engine Reverse Engineering Forum Reverse Engineering Links

Go Back   Reverse Engineering Team Board > Reverse Engineering Board > Reverse Code Engineering
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 09-27-2022, 06:35 AM
popo0987 popo0987 is offline
Member
 
Join Date: Mar 2013
Posts: 19
Default DNG to dmp,reg converter2

Hi with h6dmp i get this file https://mega.nz/file/YYJy2aYJ#enZuce...bP3ndti126 kQ
I need the reg file for multikey in windows 10 64.
Reply With Quote
  #2  
Old 10-02-2022, 12:39 PM
BfoX BfoX is offline
Senior Member
 
Join Date: Aug 2007
Posts: 2,275
Send a message via ICQ to BfoX Send a message via MSN to BfoX Send a message via Yahoo to BfoX
Default

Code:
unsigned char VendorAES[16] =
{
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

unsigned char FuncA1_Val0[3] =
{
	0x01, 0x00, 0x00
};

unsigned char FuncA1_Val1[47] =
{
	0x4D, 0x9A, 0xA3, 0x37, 0x06, 0x01, 0x00, 0x00, 0x02, 0xCA, 0x00, 0x0B, 0x00, 0x00, 0x3D, 0x46,
	0x02, 0x54, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x03, 0x19, 0x22, 0xC3, 0x7B, 0x00, 0x00, 0x00,
	0x00, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x60, 0x00, 0x01, 0x69, 0xC6, 0x00, 0x00, 0x00
};

unsigned char FuncA1_Val2[14] =
{
	0x4D, 0x9A, 0xA3, 0x37, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x01, 0x00
};

unsigned char FuncA1_Val3[8] =
{
	0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00
};

unsigned char FuncA2[417] =
{
	0xFF, 0xC0, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0xFF, 0xC1, 0x00, 0x04, 0x00, 0x01, 0x00, 0x01,
	0xFF, 0xC2, 0x00, 0x05, 0x00, 0x08, 0x00, 0x02, 0xFF, 0xC8, 0x00, 0x0D, 0x00, 0x08, 0x04, 0x03,
	0xFF, 0xC9, 0x00, 0x26, 0x00, 0x02, 0x00, 0x07, 0xFF, 0xCC, 0x00, 0x28, 0x00, 0x06, 0x04, 0x0D,
	0xFF, 0xF4, 0x00, 0x15, 0x00, 0x07, 0x00, 0x04, 0xFF, 0xF5, 0x00, 0x1C, 0x00, 0x07, 0x00, 0x05,
	0xFF, 0xCA, 0x00, 0x23, 0x00, 0x03, 0x00, 0x06, 0xFF, 0xCD, 0x00, 0x2E, 0x00, 0x01, 0x00, 0x09,
	0xFF, 0xCB, 0x00, 0x2F, 0x00, 0x01, 0x00, 0x0B, 0x00, 0x01, 0x00, 0x30, 0x00, 0x01, 0x00, 0x0B,
	0x00, 0x02, 0x00, 0x31, 0x00, 0x01, 0x00, 0x0B, 0xFF, 0xCE, 0x00, 0x32, 0x00, 0x01, 0x00, 0x09,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
	0x00
};

unsigned char CAFF[32] =
{
	0x00, 0x00, 0xFF, 0xCD, 0x00, 0x28, 0x00, 0x10, 0x00, 0x28, 0x00, 0x00, 0x07, 0x00, 0x00, 0x07,
	0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

unsigned char CDFF[16] =
{
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

unsigned char CBFF[16] =
{
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

unsigned char 0100[16] =
{
	0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

unsigned char 0200[16] =
{
	0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

unsigned char CEFF[16] =
{
	0x46, 0x50, 0x01, 0x08, 0x9B, 0x68, 0x9C, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

unsigned char RW_Mem[112] =
{
	0x30, 0x30, 0x30, 0x33, 0x38, 0x36, 0x33, 0x33, 0x34, 0x32, 0x35, 0x38, 0x32, 0x30, 0x32, 0x33,
	0x30, 0x31, 0x32, 0x36, 0x78, 0x00, 0x31, 0x36, 0x35, 0x38, 0x38, 0x31, 0x31, 0x33, 0x38, 0x32,
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x54, 0x52,
	0x58, 0x4C, 0x42, 0x00, 0x31, 0x32, 0x36, 0x78, 0x00, 0x00, 0x00, 0x00, 0xE4, 0xA7, 0xCF, 0x6B,
	0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4B, 0x4F, 0x52, 0x45,
	0x41, 0x20, 0x43, 0x49, 0x52, 0xA5, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};

unsigned char RO_Mem[112] =
{
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
	0x4D, 0x50, 0x31, 0x31, 0x32, 0x32, 0x30, 0x31, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
__________________
... Either you work well or you work much ....
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump





Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.