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  #1  
Old 07-23-2007, 05:28 PM
Michelle123 Michelle123 is offline
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Default General Hardware Debugging

Hello,

Is there a general approach to reading disassembled code from any piece of hardware? I have no idea where I would start.

For example, would I have to code my own debugger/disassembler if I wanted to reverse engineer console code (or the actual game's code)?

Thanks in advance!

Michelle
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  #2  
Old 07-24-2007, 06:00 AM
Evilcry Evilcry is offline
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Default

Hi,

Quote:
Is there a general approach to reading disassembled code from any piece of hardware? I have no idea where I would start.
It depends from the Hardware that you have, some hw could be efficiently disassembled by IDA (just check into IDA if your hardware is supported).

ELSE make a google search for more specific products.

Have a Nice Day
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  #3  
Old 07-24-2007, 10:52 PM
Michelle123 Michelle123 is offline
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Okay, thanks. =)
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Old 07-26-2010, 07:24 PM
macrylinda1 macrylinda1 is offline
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Wow, just stunning.



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